Postado Sat May 28, 2016 10:00 am
Dark's Catacomb Settlement is basically dead , the only people that in there are from 1-2 once a 2 days , some guards and the people doing quests in lab. The place should be revived and add more Roleplay there:
Suggestions to revive the place:
- Add some NPC Trader or some kind of that (We could put there some Doctor as player or NPC , or second Trader/Junk Buyer)
- Get players to get residents in the Catacomb instead of sitting in UAF all days (ALL ARE FREE)
- Revive the Group itself (It's almost alive , we have some active guards and leader)
- Add some Radio tower at entrance of Catacombs to get Wastelanders there
- Add maybe some signs "DARK'S CATACOMB SETTLEMENT - SAFIER UNDERGROUND"
- Revive the Kitchen part.
- More lightning (it's dark asf in there at night and yes day/night cycle affects underground lighting apparently)
SOME RULES/IMPROVEMENT IN SETTLEMENT , I suggest (Up to Leader)
- Closing Laboratory (Need Leader agreement to enter) [WIDE OPEN IF NO GUARDS]
- No Guns allowed expect for [GUARDS / LEADER / ALLOWED PERSONALS]
- Adding more Security at Entrance [PROTECTION FROM WARHEADS / MUTANTS]
- Firing towards the Settlement will be taken as Hostile action
[Banned from entering Settlement / Can be Killed on Sight if done something really bad]
- No any sort of Cultism / Cannibalism allowed
NOTE: ALL SUGGESTIONS ARE UP TO LEADER , THESE RULES ARE NOT ACTUAL UNLESS LEADER AGREES SOME OF THEM
Suggestions to revive the place:
- Add some NPC Trader or some kind of that (We could put there some Doctor as player or NPC , or second Trader/Junk Buyer)
- Get players to get residents in the Catacomb instead of sitting in UAF all days (ALL ARE FREE)
- Revive the Group itself (It's almost alive , we have some active guards and leader)
- Add some Radio tower at entrance of Catacombs to get Wastelanders there
- Add maybe some signs "DARK'S CATACOMB SETTLEMENT - SAFIER UNDERGROUND"
- Revive the Kitchen part.
- More lightning (it's dark asf in there at night and yes day/night cycle affects underground lighting apparently)
SOME RULES/IMPROVEMENT IN SETTLEMENT , I suggest (Up to Leader)
- Closing Laboratory (Need Leader agreement to enter) [WIDE OPEN IF NO GUARDS]
- No Guns allowed expect for [GUARDS / LEADER / ALLOWED PERSONALS]
- Adding more Security at Entrance [PROTECTION FROM WARHEADS / MUTANTS]
- Firing towards the Settlement will be taken as Hostile action
[Banned from entering Settlement / Can be Killed on Sight if done something really bad]
- No any sort of Cultism / Cannibalism allowed
NOTE: ALL SUGGESTIONS ARE UP TO LEADER , THESE RULES ARE NOT ACTUAL UNLESS LEADER AGREES SOME OF THEM